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Entity-Based
Manage multiple instances effortlessly without reshaping state. Add entities at runtime.
Entity-Based State Management
Drop-in Redux replacement. Inspired by game engines. No boilerplate.

Manage multiple instances effortlessly without reshaping state. Add entities at runtime.
Same API as Redux. Works with react-redux and Redux DevTools. Just replace your store.
Clean, predictable pub/sub system for state updates. No action creators or thunks.
No slices, no reducers, no middleware ceremony. Just define types and entities.
create and destroy events for entities. Perfect for cleanup and initialization.
Mutative-powered immutability. 10x faster than Redux Toolkit. Same simplicity.